tag:blogger.com,1999:blog-46966330193114202482024-03-13T07:23:30.259-07:00DomClubbDomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comBlogger27125tag:blogger.com,1999:blog-4696633019311420248.post-16217075733555793472011-08-26T05:28:00.000-07:002011-09-21T07:01:17.955-07:00FPS: Big GunThis gun belongs to the mercenary character from the last post and will form the primary weapon in the game. After the game mesh is made, I'll be making the fps prototype. So I guess it will be the last piece of personal art I post before I crack on with the code side of things.<br /><br />I recorded the work in progress on Polycount <a href="http://www.polycount.com/forum/showthread.php?t=88280">HERE</a><br /><br />EDIT: Finished! This is the final mesh....<br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=gunMarmosetFinal.jpg" target="_blank"><img border="0" alt="Photobucket" src="http://i565.photobucket.com/albums/ss98/domclubb/gunMarmosetFinal.jpg" /></a><br /><br />The original concept sketch. The sponsor logos were place holder.<br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=gun_concept.jpg" target="_blank"><img border="0" alt="Photobucket" src="http://i565.photobucket.com/albums/ss98/domclubb/gun_concept.jpg" /></a><br /><br />Fake corporate sponsor logos!...<br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=CorpSponsor_Logos.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/CorpSponsor_Logos.jpg" border="0" alt="Photobucket"></a><br /><br />the hi res sculpt...<br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=gun_sculpt01.jpg" target="_blank"><img border="0" alt="Photobucket" src="http://i565.photobucket.com/albums/ss98/domclubb/gun_sculpt01.jpg" /></a><br /><br />side views...<br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=gun_sculpt02.jpg" target="_blank"><img border="0" alt="Photobucket" src="http://i565.photobucket.com/albums/ss98/domclubb/gun_sculpt02.jpg" /></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-90141435107167365312011-06-22T06:11:00.000-07:002011-09-21T07:05:28.939-07:00MercenaryThis is a character concept for a game prototype I am about to start. As you can probably guess, the game involves shooting people in the face with a big gun.<br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=mercConcept.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/mercConcept.jpg" border="0" alt="Photobucket"></a><br /><br />Here's his signature/logo...<br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=mercenaryTattoo.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/mercenaryTattoo.jpg" border="0" alt="Photobucket"></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-85155476837936088982011-06-15T05:23:00.000-07:002011-06-15T05:28:40.788-07:00ThiefThis is the main character for the same project as the guard and Dog.<br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=thiefRender.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/thiefRender.jpg" border="0" alt="Photobucket"></a><br />The Hi-res sculpt...<br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=thiefHi.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/thiefHi.jpg" border="0" alt="Photobucket"></a><br />The game mesh...<br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=thiefgamemesh.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/thiefgamemesh.jpg" border="0" alt="Photobucket"></a><br /><br />this is the final game mesh for another character<br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=thiefOld.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/thiefOld.jpg" border="0" alt="Photobucket"></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-55688928386663607022011-06-15T05:20:00.000-07:002011-06-15T05:23:16.390-07:00Guard and DogI did this work about a year ago for a project that unfortunately got canned.<br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=fatGuard.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/fatGuard.jpg" border="0" alt="Photobucket"></a><br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=dog.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/dog.jpg" border="0" alt="Photobucket"></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-60241941000702287222011-05-26T05:44:00.000-07:002011-05-27T09:53:15.193-07:00Fantasy BarrelsThis was part of a lo-poly modelling and texture painting workshop I recently held. The main focus was on economic topology, uv layouts and hand painted textures. Similar to the art found in MMO's such as World of Warcraft.<br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=fantasy_barrels.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/fantasy_barrels.jpg" border="0" alt="fantasy barrels"></a><br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=barrels_texture_wire2.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/barrels_texture_wire2.jpg" border="0" alt="wire and texture"></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-80526277996513363042011-05-23T09:57:00.000-07:002011-05-23T10:04:41.313-07:00AK47 Assault RifleThis was a game asset I recently made to sell on the new asset store for the Unity3d engine. It was a good exercise in mechanical modelling and photoreal game art. (things I rarely get to do nowadays :). It will be good to test the waters of the asset store too! The gun weighs in at just under 6k tris. There is also a LO poly/LOD version too...<br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/AK47/?action=view&current=AK_gameMesh_02.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/AK47/AK_gameMesh_02.jpg" border="0" alt="Photobucket"></a><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/AK47/?action=view&current=AK_gameMesh_01.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/AK47/AK_gameMesh_01.jpg" border="0" alt="Photobucket"></a><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/AK47/?action=view&current=AK_Hi_Mesh_01.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/AK47/AK_Hi_Mesh_01.jpg" border="0" alt="Photobucket"></a><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/AK47/?action=view&current=AK_texture.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/AK47/AK_texture.jpg" border="0" alt="Photobucket"></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-71658816914597620312011-02-14T14:41:00.000-08:002011-02-14T14:48:06.941-08:002011 Showreel<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/Yk78XwUqMFo?hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Yk78XwUqMFo?hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-77526713771473992752011-02-14T14:30:00.000-08:002011-02-14T14:34:11.917-08:00Anatomy SculptThis is a continuation from the last post<br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=torsoSculptCU.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/torsoSculptCU.jpg" border="0" alt="Photobucket"></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-90760603945778810812011-02-12T09:21:00.000-08:002011-02-14T14:23:43.513-08:00WIP Head SculptThis is a speed sculpt of a head created in mudbox<br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=headSculptCU.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/headSculptCU.jpg" border="0" alt="Photobucket"></a><br /><br />and the WIP video<br /><br /><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/QOE7M5z6YmA?hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/QOE7M5z6YmA?hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-68706450273796058222010-12-21T06:26:00.000-08:002011-02-11T08:09:33.535-08:00Alien Spider MonsterHere is a quick taster of a project I'm working on at the mo. Its actually part of a training course on rigging. In this case a 15 foot tall, multi-limbed alien spider monster.<br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=spiderMonsterSculptHair.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/spiderMonsterSculptHair.jpg" border="0" alt="Photobucket"></a><br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=spiderMonsterSculptFront.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/spiderMonsterSculptFront.jpg" border="0" alt="Photobucket"></a><br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=spiderMonsterSculptSide.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/spiderMonsterSculptSide.jpg" border="0" alt="Photobucket"></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-25930154134651889902010-11-05T08:14:00.000-07:002010-11-07T08:27:49.496-08:00Don DraperThis is another photoreal exercise, this time of someone more recognisable<br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view¤t=Draper_final02.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/Draper_final02.jpg" border="0" alt="Photobucket"></a><br /><br />and the mudbox sculpt...<br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view¤t=DD_finalsculpt.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/DD_finalsculpt.jpg" border="0" alt="Photobucket"></a><br /><br />front and side...<br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view¤t=DD_sideBackSculpt.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/DD_sideBackSculpt.jpg" border="0" alt="Photobucket"></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-54655956150802470822010-10-27T05:02:00.000-07:002010-10-27T05:14:59.205-07:00Fistopia Pixel ArtFistopia was a side project that I never finished. Basically it was an old school scrolling beat em up in the style of Double Dragon. It was to follow the visceral adventures of Fist Fistofferson as he pummelled his way through the streets of Fistopia to save his sweetheart. Or something along those lines...<br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/Fistopia/?action=view&current=Fst_logo.gif" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/Fistopia/Fst_logo.gif" alt="Photobucket" border="0" /></a><br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/Fistopia/?action=view&current=Fst_walk.gif" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/Fistopia/Fst_walk.gif" alt="Photobucket" border="0" /></a><a href="http://s565.photobucket.com/albums/ss98/domclubb/Fistopia/?action=view&current=Fst_walk_up.gif" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/Fistopia/Fst_walk_up.gif" alt="Photobucket" border="0" /></a><a href="http://s565.photobucket.com/albums/ss98/domclubb/Fistopia/?action=view&current=Fst_attack.gif" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/Fistopia/Fst_attack.gif" alt="Photobucket" border="0" /></a><a href="http://s565.photobucket.com/albums/ss98/domclubb/Fistopia/?action=view&current=Fst_idle.gif" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/Fistopia/Fst_idle.gif" alt="Photobucket" border="0" /></a><br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/Fistopia/?action=view¤t=Fst_env01.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/Fistopia/Fst_env01.jpg" border="0" alt="Photobucket"></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-74322819031659295412010-09-04T15:08:00.000-07:002010-09-04T15:12:34.571-07:00Weekly Sculpt No3: Girl Bust<a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view¤t=girlHead.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/girlHead.jpg" border="0" alt="Photobucket"></a><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view¤t=girlHeadSide.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/girlHeadSide.jpg" border="0" alt="Photobucket"></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-35112628325838312192010-08-29T17:16:00.000-07:002010-08-29T17:18:04.614-07:00Weekly Sculpt No2 : Zombie Arm<a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view¤t=hand_cu1.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/hand_cu1.jpg" border="0" alt="Photobucket"></a><br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view¤t=hand_arm.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/hand_arm.jpg" border="0" alt="Photobucket"></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-35098086260090839942010-08-22T12:53:00.000-07:002011-02-11T08:11:11.841-08:00Weekly Sculpt No.1: HenchmanThis is the first of my weekly sculpts. I've been very lazy for a couple of months so my plan is to bash one of these out every week. Just so that I don't get too rusty!<br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view&current=henchman_bust_2.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/henchman_bust_2.jpg" border="0" alt="Photobucket"></a><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view¤t=henchman_bust.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/henchman_bust.jpg" border="0" alt="Photobucket"></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-50041388323371567972010-05-04T11:00:00.000-07:002010-05-04T11:12:21.488-07:00Relentless Art ShowThe Relentless art show is currently underway at the <a title="Bellis Gallery Map" href="http://www.multimap.com/maps/?qs=BN1+1NE&countryCode=GB#map=50.82001,-0.13965%7C16%7C4&bd=useful_information&loc=GB:50.82001:-0.13966:16%7CBN1%201NE%7CBN1%201NE" target="_blank">Bellis Gallery</a> (8 – 9 Kings Road, Brighton). 9 artists are exhibiting work and I am one of them. The show runs from 1st - 23rd May. Here is a small selection of my hand painted pixel art. There is more to see at the show.<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i565.photobucket.com/albums/ss98/domclubb/relentless%20art%20show/artshow_ape.jpg"><img style="cursor: pointer; width: 600px; height: 392px;" src="http://i565.photobucket.com/albums/ss98/domclubb/relentless%20art%20show/artshow_ape.jpg" alt="" border="0" /></a><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i565.photobucket.com/albums/ss98/domclubb/relentless%20art%20show/artshow_alien.jpg"><img style="cursor: pointer; width: 600px; height: 400px;" src="http://i565.photobucket.com/albums/ss98/domclubb/relentless%20art%20show/artshow_alien.jpg" alt="" border="0" /></a><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i565.photobucket.com/albums/ss98/domclubb/relentless%20art%20show/artshow_robocop.jpg"><img style="cursor: pointer; width: 600px; height: 400px;" src="http://i565.photobucket.com/albums/ss98/domclubb/relentless%20art%20show/artshow_robocop.jpg" alt="" border="0" /></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-83074995514088426552010-04-21T03:40:00.000-07:002010-04-21T03:48:20.053-07:00Demon Prince completedIt took a while but the Demon Prince character is finally completed.<br />You can view a high res version on game artisans <a href="http://www.gameartisans.org/gamecon/galleries/artwork.php?uid=11054&aw=6645">HERE</a><br /><br /><div><a href="http://i565.photobucket.com/albums/ss98/domclubb/DP_final_1.jpg"><img style="WIDTH: 800px; CURSOR: hand; HEIGHT: 851px" alt="" src="http://i565.photobucket.com/albums/ss98/domclubb/DP_final_1.jpg" border="0" /></a><br /><a href="http://i565.photobucket.com/albums/ss98/domclubb/DP_final_2.jpg"><img style="WIDTH: 800px; CURSOR: hand; HEIGHT: 851px" alt="" src="http://i565.photobucket.com/albums/ss98/domclubb/DP_final_2.jpg" border="0" /></a><br /><a href="http://i565.photobucket.com/albums/ss98/domclubb/faces_final.jpg"><img style="WIDTH: 800px; CURSOR: hand; HEIGHT: 338px" alt="" src="http://i565.photobucket.com/albums/ss98/domclubb/faces_final.jpg" border="0" /></a> </div>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-54669487091448881692010-03-05T05:43:00.000-08:002010-09-19T10:09:42.873-07:00Demon PrinceI have recently started a work in progress thread on <a href="http://www.gameartisans.org/">http://www.gameartisans.org/</a> to showcase a game character that I have been working on. The thread can be found <a href="http://www.gameartisans.org/forums/showthread.php?t=13041">HERE</a><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i565.photobucket.com/albums/ss98/domclubb/sculpt_character.jpg"><img style="WIDTH: 600px; CURSOR: pointer; HEIGHT: 847px" alt="" src="http://i565.photobucket.com/albums/ss98/domclubb/sculpt_character.jpg" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i565.photobucket.com/albums/ss98/domclubb/wires_character.jpg"><img style="WIDTH: 700px; CURSOR: hand; HEIGHT: 605px" alt="" src="http://i565.photobucket.com/albums/ss98/domclubb/wires_character.jpg" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i565.photobucket.com/albums/ss98/domclubb/Head_diff.jpg"></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i565.photobucket.com/albums/ss98/domclubb/concept_character.jpg"><img style="WIDTH: 500px; CURSOR: pointer; HEIGHT: 688px" alt="" src="http://i565.photobucket.com/albums/ss98/domclubb/concept_character.jpg" border="0" /></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-27415819268064129252010-02-02T13:09:00.000-08:002010-03-18T08:56:55.993-07:00Photo-real Head testThis was a technical exercise in trying to create a photo realistic head in 3d Studio max and Mudbox. A more in depth work in progress can be found <a href="http://forums.cgsociety.org/showthread.php?f=43&t=849980">here</a><br /><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view¤t=final.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/final.jpg" border="0" alt="Photobucket"></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i565.photobucket.com/albums/ss98/domclubb/front_side_ortho.jpg"><img style="cursor:pointer; cursor:hand;width: 600px; height: 431px;" src="http://i565.photobucket.com/albums/ss98/domclubb/front_side_ortho.jpg" border="0" alt="" /></a><br /><a href="http://s565.photobucket.com/albums/ss98/domclubb/?action=view¤t=sculpt.jpg" target="_blank"><img src="http://i565.photobucket.com/albums/ss98/domclubb/sculpt.jpg" border="0" alt="Photobucket"></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i565.photobucket.com/albums/ss98/domclubb/wire.jpg"><img style="cursor:pointer; cursor:hand;width: 600px; height: 439px;" src="http://i565.photobucket.com/albums/ss98/domclubb/wire.jpg" border="0" alt="" /></a>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-66107912805480224412010-01-17T11:21:00.000-08:002010-01-17T11:40:28.552-08:00Kung Fu Master final renderIt was a pretty busy christmas and new year but i managed to finish the kung fu master! <br /><br /><A href="http://i565.photobucket.com/albums/ss98/domclubb/kfm-1.jpg"><IMG style="WIDTH: 600px; CURSOR: hand; HEIGHT: 800px" alt="" src="http://i565.photobucket.com/albums/ss98/domclubb/kfm-1.jpg" border=0></A> <br /><br />here's a video turntable of the model...<br /><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/dYStZkhAkgo&hl=en_GB&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/dYStZkhAkgo&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-85232636634048675212009-12-09T12:32:00.000-08:002009-12-09T13:01:10.743-08:00Kung Fu Master Sculpt<a href="http://i565.photobucket.com/albums/ss98/domclubb/kfmwip.jpg"><img style="WIDTH: 600px; CURSOR: hand; HEIGHT: 326px" alt="" src="http://i565.photobucket.com/albums/ss98/domclubb/kfmwip.jpg" border="0" /></a><br /><a href="http://i565.photobucket.com/albums/ss98/domclubb/kfmwip2.jpg"><img style="cursor:pointer; cursor:hand;width: 600px; height: 441px;" src="http://i565.photobucket.com/albums/ss98/domclubb/kfmwip2.jpg" border="0" alt="" /></a><br />Here is the hi res sculpt. I'll work on the textures next.DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-39550055714074677682009-11-22T05:47:00.000-08:002009-11-22T05:58:58.090-08:00Kung Fu Master<a href="http://i565.photobucket.com/albums/ss98/domclubb/KFM_comp.jpg"><img style="WIDTH: 650px; CURSOR: hand; HEIGHT: 410px" alt="" src="http://i565.photobucket.com/albums/ss98/domclubb/KFM_comp.jpg" border="0" /></a><br />Here is a concept for a Hi-res 3d modelling project I'm about to start. I wanted to brush up on my sculpting skills and for the sake of technical detail I chose an elderly gentleman. I've also included the rough notepad sketches I did when designing the character. I always have a notepad next to my keyboard for brainstorming. These sketches are very crazy and loose. There are usually about 5 to 10 pages of them per character (it’s an A5 pad :)DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-11672129996887303742009-11-22T05:29:00.000-08:002009-11-22T05:43:54.524-08:00Fable 2 Icons<a href="http://i565.photobucket.com/albums/ss98/domclubb/Fable2_icons_big.jpg"><img style="WIDTH: 549px; CURSOR: hand; HEIGHT: 284px" alt="" src="http://i565.photobucket.com/albums/ss98/domclubb/Fable2_icons_small.jpg" border="0" /></a><br /><div>In a past life I was the lead GUI artist on the Fable franchise for Xbox and Xbox 360. Although my GUI days are at an end, I do miss creating icons. I think it's the challenge of meticulously creating something pixel by pixel. Or having to communicate an idea within a 64 x 64 pixel square. Having Photoshop permanently zoomed in at 1600% isn’t fun though :). Here are some of them I created for Fable 2. Click on the image for more.</div><br /><div></div><br /><div></div><br /><div></div><br /><div></div>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-86989448046571467832009-11-22T04:55:00.000-08:002009-11-22T05:28:27.826-08:00Mamlambo<a href="http://i565.photobucket.com/albums/ss98/domclubb/mamlambo.jpg"><img style="WIDTH: 512px; CURSOR: hand; HEIGHT: 512px" alt="" src="http://i565.photobucket.com/albums/ss98/domclubb/mamlambo.jpg" border="0" /></a><br /><div>This is an illustration based on an ancient African legend. The Mamlambo is a monster that is meant to feed on the brains of indigenous tribes. It's half horse and half fish. The painting was a competition entry. I didn't win. I think it was a little too abstract and simply too bizarre. I like it though :)</div><br /><div></div><br /><div></div>DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.comtag:blogger.com,1999:blog-4696633019311420248.post-79165734123773303332009-11-22T04:14:00.000-08:002009-11-22T04:53:57.941-08:00Big Blue Box Ident<object height="344" width="425"><param name="movie" value="http://www.youtube.com/v/ScMSN65fvw4&hl=en_GB&fs=1&"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/ScMSN65fvw4&hl=en_GB&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br /><br />This was one of the first assignments I had when I started working in the games industry 6 years ago. (Back when an artist’s jobs covered everything including GUI art, special effects, modelling and animation)DomClubbhttp://www.blogger.com/profile/09670082683393762202noreply@blogger.com